public class InGameTutorialBtnAdventure : InGameTutorialBtn
{
	private bool isStart;

	public override bool OnStepStart(string name)
	{
		bool flag = base.OnStepStart(name);
		if (flag)
		{
			isStart = true;
		}
		return flag;
	}

	public override void OnEnd()
	{
		isStart = false;
		base.OnEnd();
	}

	public override void Use(bool needActive = false)
	{
		if (isStart)
		{
			MapDistrict componentInParent = GetComponentInParent<MapDistrict>();
		}
		base.Use();
	}
}
